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[DE] Get in Situ started in 2014, resulting from a collaborative effort between archeologists and geomatic engineers. Our team aims at sharing expertise in science-driven geomatics and creating three-dimensional (3D) digital content, through 3D animations, virtual reality applications and augmented reality applications, that are designed upon customer specifications.
[DE] Get in Situ adapts existing levelling solutions and three-dimensional digital numerisation techniques scale-wise and to customer specifications. Using high-fidelity photogrammetrics and/or laser techniques, we can render small objects shapes and textures up to whole topographical contexts of a valley or mountain slopes. We carry out topographical projects, two-dimensional terrain representation, LiDAR acquisition, aerial and terrestrial photography, drone imaging, three-dimensional object imaging.
Enhancing three-dimensional models through communication vectors as animated films enables the sharing of three-dimensional data that are usually restricted to specialists owning dedicated software suites. Animated films integrating real world three-dimensional elements, are truly efficient communication tools for strengthening the spatial component of a study and its context or for enlightening three-dimensional objects
Virtual visit using an integrated 3D navigation tool. Three-dimensional information sharing, development of userfriendly tools thanks to 3D support and interaction with 3D object database and userspecified functionals.